Hello I am new to Smartthings and I am trying to create different types of mode so that different sensors and actions would create different results based on the mode - this is what I was thinking so far:
[ ] Security mode: Motion sensors & door/window sensors turns all lights on along with siren
[ ] Bedtime mode: Motion sensors turn on all lights for period of five minutes
[ ] Regular mode: Motion sensors do not activate lights
Is this done for creating scenes or how do you do that?
Yep, there is literally an option called āModeā
Have a look in the Routines, and you will see a setting that says āOnly action if this mode is activeā or something along those lines.
I think there are 3 default ones, Home, Away and Night. You can add more if you wish
bamarayne
(Jason "The Enabler" as deemed so by @Smart)
4
This is good advice, but donāt discourage the use of modes. They are very convenient. If you want automations to occur only in certain modes, then you only have to program for that mode.
I use CoRE to set up my automations and then use mode restrictions to limit each mode to certain actions.
I have 7 modes in my system and love the way it works.
Remember, each users need are unique. What works for one doesnāt work for all. The great thing about ST is that a user can pick and choose what they want to and do not want to use in their system.
So, I encourage users to try everything and see what works best for them.
Modes are essential for a meaningful home automation and they used to be easily accessible from the mobile app. You could create new modes and change them with a few clicks. Then in their infinite wisdom, someone at SmartThings decided to shove them away and disabled the ability to create and change modes from the mobile app.
Itās true that some users āabusedā modes due to lack of a flexible rules and scene engine, trying to use them for something theyāre not intended. I guess that was the reason the modes are now hidden, but theyāre still available to experienced users.
Modes technically need to be nested 2-3 levels deep for the most flexibility.
I would even suggest that the ST Team needs to add Phases (seasonal? holidays? or simply day/night?) on top of Modes and allow modes to be nested at least 1 level, since locations have modes (or stages) within modes.
Because inexperienced people like me had no idea how to use them and therefor caused all kinds of errors and began the āI hate ST so muchā campaign! So maybe they figured that once people get a handle on it then they would seek out the more advanced things which included learning that there is a Graph/IDE page that users could go to take their HA to the next level.
Might not be infinite wisdom but I can see how it would save them a lot of support tickets.
Sorry, but thatās a typical misconception about modes and exactly what I meant by āabusingā them. I like to compare modes to the transmission in a car. While your car has dozens of different controls - a steering wheel, pedals and a dozen of knobs and switches, thereās only one control that governs its operating mode - a gear shift. It has only four positions (modes) - Park, Neutral, Drive and Reverse. There may be a few flavors of āDriveā mode, but there are fundamentally only four different modes. The same concept applies to a smart home.
Right, thatās what I was referring to. The āabuseā was actually practical use. While I may have one Drive āmodeā in my automatic vehicle, there are various states of Drive that HAVE to be considered.
The same can be said of the smart home. Right now users have to create multiple modes for the same āphaseā without any kind of phase inheritance. When you create a Day-Home and a Day-Away mode, youāre simply defining modes within a phase.
This type of functionality is fairly basic within most computer systems and should be less expensive to manage than users having to create single modes for every Phase+Mode+Stage iteration.
Iām a little confused here. I typically do not have to create new rules when creating a new mode. I simply create the new mode then tell the existing rule to either consider the new mode or notā¦
True, but that all depends upon how complex your modes are and the rules you need to change. The existing system is designed for modes to be properties (conditions) of rules, while also being governing states of the location. It works very well for most users and use-cases, but itās designed more for security application than practical scene design based on the function of an actual household.
Yeah, the community discussions are nothing short of amazing. I get to see all sorts of uses that Iād never considered, and get to benefit from everyone elseās experienceā¦successes and failures!
1 Like
bamarayne
(Jason "The Enabler" as deemed so by @Smart)
15
Hereās an example of how I use modes to control my HA in one rule.