iOS 2.14.0 released (1/30/18)

If iOS is crashing on 2.14.0, please check if you have an incorrect type set for a multiAttributeTile in a custom device handler. Here is an example of incorrect code

  tiles {
  	multiAttributeTile(name:"contact", type: "contact", width: 3, height: 2, canChangeIcon: true){
		tileAttribute ("device.contact", key: "PRIMARY_CONTROL") {
      		attributeState "open", label: '${name}', icon: "st.contact.contact.open", backgroundColor: "#ffa81e"
      		attributeState "closed", label: '${name}', icon: "st.contact.contact.closed", backgroundColor: "#79b821"
    	}
	}

Changing the ‘type’ from “contact” to “generic” should resolve the issue. We are also looking into fixing the app so it doesn’t crash with an incorrect type. On Android, this seems to manifest in a “?” tile.