WeMo Bulb Device Handler

Device Handler for WeMo Bulbs which uses the latest SmartThings UI.

/**
 *  WeMo Direct LED Bulbs
 *
 *  Copyright 2014 SmartThings
 *
 *  Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 *  in compliance with the License. You may obtain a copy of the License at:
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
 *  on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
 *  for the specific language governing permissions and limitations under the License.
 *
 *  Thanks to Chad Monroe @cmonroe and Patrick Stuart @pstuart
 *
 */
//DEPRECATED - Using the generic DTH for this device. Users need to be moved before deleting this DTH

metadata {
	definition (name: "WeMo Bulb", namespace: "smartthings", author: "SmartThings", ocfDeviceType: "oic.d.light") {

    	capability "Actuator"
        capability "Configuration"
        capability "Refresh"
		capability "Sensor"
        capability "Switch"
		capability "Switch Level"

	}

	// simulator metadata
	simulator {
		// status messages
		status "on": "on/off: 1"
		status "off": "on/off: 0"

		// reply messages
		reply "zcl on-off on": "on/off: 1"
		reply "zcl on-off off": "on/off: 0"
	}

	// UI tile definitions
	    tiles(scale: 2) {
        multiAttributeTile(name:"switch", type: "lighting", width: 6, height: 4, canChangeIcon: true){
            tileAttribute ("device.switch", key: "PRIMARY_CONTROL") {
                attributeState "on", label:'${name}', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00a0dc", nextState:"turningOff"
                attributeState "off", label:'${name}', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
                attributeState "turningOn", label:'Turning On', action:"switch.off", icon:"st.switches.light.on", backgroundColor:"#00a0dc", nextState:"turningOff"
                attributeState "turningOff", label:'Turning  Off', action:"switch.on", icon:"st.switches.light.off", backgroundColor:"#ffffff", nextState:"turningOn"
            }
            tileAttribute ("device.level", key: "SLIDER_CONTROL") {
                attributeState "level", action:"switch level.setLevel"
            }
        }
        standardTile("refresh", "device.refresh", inactiveLabel: false, decoration: "flat", width: 2, height: 2) {
            state "default", label:"", action:"refresh.refresh", icon:"st.secondary.refresh"
        }
        main "switch"
        details(["switch", "refresh"])
    }
}

// Parse incoming device messages to generate events
def parse(String description) {
	log.trace description
	if (description?.startsWith("catchall:")) {
		//def msg = zigbee.parse(description)
		//log.trace msg
		//log.trace "data: $msg.data"
        if(description?.endsWith("0100"))
        {
        	def result = createEvent(name: "switch", value: "on")
            log.debug "Parse returned ${result?.descriptionText}"
            return result
        }
        if(description?.endsWith("0000"))
        {
        	def result = createEvent(name: "switch", value: "off")
            log.debug "Parse returned ${result?.descriptionText}"
            return result
        }
	}
    if (description?.startsWith("read attr")) {
    	log.debug description[-2..-1]
        def i = Math.round(convertHexToInt(description[-2..-1]) / 256 * 100 )

		sendEvent( name: "level", value: i )
    }


}

def on() {
	log.debug "on()"
	sendEvent(name: "switch", value: "on")
	"st cmd 0x${device.deviceNetworkId} 1 6 1 {}"
}

def off() {
	log.debug "off()"
	sendEvent(name: "switch", value: "off")
	"st cmd 0x${device.deviceNetworkId} 1 6 0 {}"
}

def refresh() {
	[
	"st rattr 0x${device.deviceNetworkId} 1 6 0", "delay 500",
    "st rattr 0x${device.deviceNetworkId} 1 8 0"
    ]
}

def setLevel(value) {
	log.trace "setLevel($value)"
	def cmds = []

	if (value == 0) {
		sendEvent(name: "switch", value: "off")
		cmds << "st cmd 0x${device.deviceNetworkId} 1 8 0 {0000 0000}"
	}
	else if (device.latestValue("switch") == "off") {
		sendEvent(name: "switch", value: "on")
	}

	sendEvent(name: "level", value: value)
    def level = hexString(Math.round(value * 255/100))
	cmds << "st cmd 0x${device.deviceNetworkId} 1 8 4 {${level} 0000}"

	//log.debug cmds
	cmds
}

def configure() {

	log.debug "Configuring Reporting and Bindings."
	def configCmds = [

        //Switch Reporting
        "zcl global send-me-a-report 6 0 0x10 0 3600 {01}", "delay 500",
        "send 0x${device.deviceNetworkId} 1 1", "delay 1000",

        //Level Control Reporting
        "zcl global send-me-a-report 8 0 0x20 5 3600 {0010}", "delay 200",
        "send 0x${device.deviceNetworkId} 1 1", "delay 1500",

        "zdo bind 0x${device.deviceNetworkId} 1 1 6 {${device.zigbeeId}} {}", "delay 1000",
		"zdo bind 0x${device.deviceNetworkId} 1 1 8 {${device.zigbeeId}} {}", "delay 500",
	]
    return configCmds + refresh() // send refresh cmds as part of config
}



private hex(value, width=2) {
	def s = new BigInteger(Math.round(value).toString()).toString(16)
	while (s.size() < width) {
		s = "0" + s
	}
	s
}

private Integer convertHexToInt(hex) {
	Integer.parseInt(hex,16)
}

private String swapEndianHex(String hex) {
    reverseArray(hex.decodeHex()).encodeHex()
}

private byte[] reverseArray(byte[] array) {
    int i = 0;
    int j = array.length - 1;
    byte tmp;
    while (j > i) {
        tmp = array[j];
        array[j] = array[i];
        array[i] = tmp;
        j--;
        i++;
    }
    return array
}
1 Like

IHAVE 10 demo bulbs that i have been using with ST for 2 years now.

Can you tell me what is beneficial to using your DH?

Nothing except astethitics! It is exactly the same one however the interface is now up-to-par with the others.

1 Like