Offline IDE? Better Error handling?

(Patrick Stuart [@pstuart]) #1

Any chance some dev inside ST has this already working and can just share with us community developers…

Obviously there has to be some limits imposed on code execution and responses and limit logging in a cloud based service.

However, any way to test and develop offline against a local version of Groovy and the PhysicalGraph objects?

My issues recently have been truncated logging, missing logging and just frankly just missing my IDE of choice…

Any love for XCode, Visual Studio, Eclipse, etc?

Any chance that at least if the debugger won’t log a long response, etc. that we can at least get a warning that says, response too big to log?