Two quick questions on activity from CoRE

I have my lights fade 15 minutes after no motion and everything works great but seems the pistons show activity everytime motion is noticed clogging up my activity thread. Does this matter? Second question. My pistons are working fine but why does CoRE always claim they are false and not alow me to simulate

Sample of what I’m doing

Also I just noticed this. Again things seem to be working fine but according to this two are not

I’ll try turning on cancel on piston state chamge see if that helps.

What does my activity feed get so closed up with CoRE my pistons all work as I expect and don’t have problems but every time motion happens or stops it shows activity. Does this mean I have something wrong


Can anyone help me out with activity feed