iOS 2.3.5 - Release Notes

That seems reasonable, they don’t seem to listen to the issues you guys find anyway :wink:

Note - updated to 2.3.6 yesterday - tiny font on primary on multi-tiles is still there…

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It baffles me that such a bug can slip into production AND be missed on a subsequent release. Is there nobody on the iOS dev team that actually tests the code before release? Seriously, it’s not one of those bugs where a specific set of variables and events have to occur; all you need to do is look at any multi-tile device to see this bug.

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This tiny font bug has been fixed for the next release. It was due to the use of multi attribute tiles specifying a single state using the PRIMARY_CONTROL and NOT specifying an icon with the state. The UI is laying out correctly when there is an icon specified. We have a similar tiny font issue on Things page that is also fixed for the next release. We’re targeting the end of the month.

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Can you be sure to fix it on the Android version as well (it has had Tiny Fonts since forever…it would be nice to get to a consistent UI across both iOS and Android - but common with the Large font, not the Tiny font…)

TIA!

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