Device Handler not remembering state

So I have finally sussed it! Had to disable virtually everything before I worked out what was happening!

It seems that Groovy didnt like this:

    standardTile("ArmAway", "device.armaway", ......

Since it then obviously got confused about what I was referring to. I changed it to:

    standardTile("VArmAway", "armaway", ......

And then it started remembering the state correctly! I still think that is quite strange behaviour, but Im very glad to have got it sorted. I should also note that I changed the actions to VisonicArmAway aswell, but that didnt have any effect.

Thanks again for your help @krlaframboise and @tgauchat :smile:

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