If it helps we’ve been playing with a variety if phones and connection types (from android tablets, phones, iPhones 4s to 6s), 3G, 4g LTE, wifi public wifi private, different cameras blink, foscam etc.
we’ve realized a couple of things:
- The video streaming ability depends upon the phone capabilities. It needs to support the codec and stream type parameters
- The video tile is very sensitive to errors in the stream. The slightest delay or dropped packets can cause streaming issues. It isn’t very hardy yet hopefully ST could do something about it in future. Eg one camera works and another one only gives audio because it further away and has a low signal. Similarly connection of the Internet quality plays a role. When we have strong stable fast connection it works great but when the connection quality deteriorates (on either end) we start seeing streaming connection issues or only audio or stuff like that. Again very sensitive to streaming errors and delays and single levels on the camera (sync and wifi)