[OBSOLETE] [BETA MILESTONE 1] CoRE (Community's own Rules Engine)

@ady624

I tried to create an else-if based off of presence, and noticed something. I’m not sure if it’s by design, or a bug so I figured I’d mention it.

My first IF statement, I was able to do 'IF iPhone presence changes to not present…". However, on the ELSE IF, I did not have the changes to option. As a matter of a fact, it appeared like half of the options were missing. For example, these options were available on the ELSE-IF portion:

  • Changed
  • Not Changed
  • Is
  • Is Not
  • Was
  • Was Not

But the one’s like below were not present on the ELSE-IF portion:

  • Changes to
  • Changes to one of
  • Changes away from
  • Changes away from one of
  • Stays
  • Stays away from

The only thing I noticed is the conditions not listed, had a solid bullet on the initial IF section. The conditions that were present on the ELSE-IF were the one’s which had an empty bullet in the initial IF statement.

What’s the difference?

Instead of using one complex rule, I had to create two separate piston’s, both under 'basic piston mode. So am I missing something or is this not by design?

Thanks! Loving the SA thus far though!